AI Insights · Timothy · July 2022
Top 5 Disney Games in Belarus - Q2 2022 Performance
Explore the performance of the top 5 Disney games on a unified platform in Belarus during Q2 2022, including trends in downloads, revenue, and active users.
The second quarter of 2022 saw varying performance metrics for the top 5 Disney games in Belarus on a unified platform, encompassing both iOS and Android data. Here’s a detailed look at how each game fared in terms of weekly downloads, revenue, and active users.
Star Wars™: Galaxy of Heroes from Electronic Arts demonstrated a notable fluctuation in its weekly revenue, peaking at around $920 during the week of May 2. The game saw a steady increase in weekly downloads from 122 to 171 by the end of June. Weekly active users showed a slight decline, starting from 10.1K in late March and ending at 9.6K by the end of June.
Pirates of the Caribbean : ToW by JOYCITY Corp experienced a significant rise in weekly revenue, reaching approximately $635 in late May. However, the weekly downloads exhibited a sharp decline from 229 to just 27 downloads by the end of the quarter. Active users also decreased from 964 to 493 over the same period.
Marvel Contest of Champions from Kabam Games, Inc. saw a substantial spike in revenue, particularly in the last week of June, reaching around $1K. Weekly downloads showed a gradual decrease from 353 to 191. The active users metric followed a downward trend as well, starting at 2.3K in late March and dropping to 1.75K by the end of June.
MARVEL Future Fight by Netmarble Corporation had a mixed quarter with revenue peaking at $459 in early May and then declining. The game saw a healthy increase in weekly downloads from 117 to 352 by the end of June. Active users remained relatively stable, fluctuating around the 4.8K mark throughout the quarter.
Finally, MARVEL Strike Force: Squad RPG from Scopely, Inc. experienced a noticeable increase in revenue towards the end of the quarter, reaching $204 in the last week of June. Weekly downloads decreased from 265 to 85, while active users showed a slight decline from 1.9K to 1.35K over the same period.
These insights highlight the dynamic nature of the mobile gaming market in Belarus for Q2 2022. For more detailed analytics, visit Sensor Tower.